Pinstar’s Top 10 Tips for the Legacy Challenge’s 1st generation

The Legacy Challenge is meant to start you off in a much more difficult position than a ‘normal’ game’s start might dictate. And with the rule change to where new spouses no longer bring in any money, the early game is about to become more difficult.

To help get your familes off to a strong start, here are my top 10 tips for getting started with your Legacy Challenge.

#1: What to buy with your starting $1,800

You’ll quickly find that $1,800 doesn’t go very far at all and you’ll be hard pressed to get items to fulfil all of your base needs. This is by design. In fact, trying to fulfill ALL of your needs with the starting money might actually make things difficult for you. When I start my challenge, I start with:

The better the bed, the less time you spend sleeping. The less time spent sleeping, the more time you spend progressing your family.

The better the bed, the less time you spend sleeping. The less time spent sleeping, the more time you spend progressing your family.

 

I see lots of people starting with single beds. While it is true that starting off, your sim does not need a double bed, having one available will allow you to accelerate your sim’s quest for a spouse, as you won’t have to buy anything new to accommodate them.

The other item is for food.

Terrible for cooking,, but great for founders. The low fridge quality doesn't impact quick meals.

Terrible for cooking,, but great for founders. The low fridge quality doesn’t impact quick meals, which are FREE and still give small positive moodlets.

Your founder can exist on a college sudent’s diet of chips and OJ (Yum) for free using the ultra cheap fridge. This not only lets you fill the hunger meter for free, you can pick up two +1 Happy moodlets from finishing food and a drink. The negative moodlets that are often associated with this fridge don’t seem to apply to quick meals, only properly cooked food.

 

This will leave you with $35. But with a good night’s sleep and a way to cheaply fill up your stomach, your founder can fulfill their other needs on community lots until they are wealthy enough to buy more stuff.

 


 

#2: Not all Careers are created equal

Getting your founder a job on day 1 is pretty much a given, but your choice of early careers can make your early game a breeze, or a headache. Scan through all the careers. Look at their starting salaries. The highest is tech guru at $31/hour the lowest is criminal at a palty $7/hour. While a career’s starting salary does not always mean it will end up paying the most… you want good pay for the early levels of a career to help get your family established. Pay isn’t everything, however…

Plenty of the careers are viable for your first career. My personal favorite is Writing.

Plenty of the careers are viable for your first career. My personal favorite is Writing. While it doesn’t pay as much as, say, tech guru, it has great reward items.


 

#3: Don’t be afraid to sell Career rewards for cash

Whenever you are promoted you are given a bonus in the form of extra cash, which is very helpful in its own right. However, what might slip one’s notice is that you get a free copy of a career reward object placed in your family inventory. (and gain the ability to buy more of that object later). These career reward objects can be very useful for their mood aura effects…in a normal established home. Sadly, until you get some walls, the mood aura of objects is not going to have much of an impact, even if you turn the auras on. That doesn’t mean they are useless to you. Selling these objects for cash now is perfectly acceptable and you can always re-buy the object later once you are more established. Then again, some objects are useful on their own, even without their mood auras and thus replace the need to purchase a normal version of that object, thus saving you money and advancing the establishment of your home.Tying back in to #2, picking a career based on its available reward objects is sensible.

You can liquidate this level 2 writing career reward for cash, or use it as a fully functional computer so you don't have to buy one. Either way it is very useful to you.

You can liquidate this level 2 writing career reward for cash, or use it as a fully functional computer so you don’t have to buy one. Either way it is very useful.


#4: Date for fun and profit!

While a date plays like a party, it is easy to get a gold medal and can be done successfully on any community lot. I tend to stick to the park myself.

While a date plays like a party, it is easy to get a gold medal and can be done successfully on any community lot. I tend to stick to the park myself.

 

Inviting a sim out to a date is a GREAT move for a brand new Legacy Challenge founder. Not only does it give you opportunities to further your romantic advancement, if done properly you will earn a gold medal. Not only is this worth it to advance your goal for the Legacy Challenge, you get a nice item at the end of it too.

The flirty mood aura is nice to have for established houses, but right now, sell that bad boy, it is more useful that way.

The flirty mood aura is nice to have for established houses, but right now, sell that bad boy, it is more useful that way.

The great things about dates is that they can be done very frequently. While ultimately not the best long term solution for income, it is great to help round out the missing items in the house in the early game. And when your house is eventually established enough where these are more useful for their flirty aura, just go on another date or two and keep the resulting rewards.

Also: Having trouble GETTING a date? The best ice-breaking interaction I’ve found is the “Bold Pick-up Line”, a romantic category interaction that is only available while confident. The easiest way to become confident is to interact with any sink and select “Brush Teeth” As long as you don’t have any other non-happy emotions, your sim will turn all their +happy moodlets and turn them all into confidence. Flirty is good for established relationships. Making new ones is the domain of confident.

With a little bit of friendship and one or two successful bold pick up lines, your date should be in the mood to accept your date request.

With a little bit of friendship and one or two successful bold pick up lines, your spouse-to-be should be in the mood to accept your date request.


 

#5: Get your spouse early!

With the most recent rule change, your incoming spouses will no longer bring in their $20,000 windfall…or any money for that matter. This was done to prevent the challenge from being too easy to early. That being said, getting your founder’s love interest moved in on the lot as early as you can still yields you benefits and should remain a top early-game goal.

No money for TVs, computers or other fun objects? Who needs them. A Live-in significant other and a double bed is all you need to fill that fun motive.

No money for TVs, computers or other fun objects? Who needs them. A Live-in significant other and a double bed is all you need to fill that fun motive.

A 2nd sim living on the lot means a 2nd career's worth of income and reward objects. It is a little more work but can help  you get more established quickly. Check your new spouse's skills to see what they came with and thus what careers might be suited for them.

A 2nd sim living on the lot means a 2nd career’s worth of income and reward objects. It is a little more work but can help you get more established quickly. Check your new spouse’s skills to see what they came with and thus what careers might be suited for them.

Keep in mind that you don’t HAVE to ‘marry’ your sim’s spouse. A move-in request that eventually turns romantic is just as valid.


 

#6: One and done your promotions

One of the most reliable ways of getting cash in the early game is through careers. Advancing them not only nets you bonuses but higher base pay. With a little extra work, you can race through the first few levels of a career rapid-fire as long as you do your homework, so to speak.

Every time you begin a career, or get promoted, you start out in the middle of the performance bar. Maxing out the performance bar is always a requirement for a promotion and for most players, getting it to max takes two days of going to work. This can be more than two literal days as forced days off can mean make you wait longer for your promotion. However there is a trick to getting your promotion in just one day. To get a  day one promotion you need the following to happen: You must fulfill all the other promotion criteria for the job. in the early levels, this criteria can be easily met in less than a day. You must complete the job’s daily task to 100%. Every job has a specific task it wants you to do. You must do this task for a number of hours before the game will consider ti complete. Mouse over your work performance bar to see what your daily task is and how close you are to completing it. You must finish the daily task to 100% complete. Third you must go to work in the job’s preferred mood. Unless you are able to get a really powerful and long-lasting moodlet, your sim is likely to lose their mood partway through, but this is OK. Waiting until just before work to pick up the desired moodlet is suggested so you get the most ‘hang time’ at work with the proper mood. Lastly, you need to work hard.

By clicking on your job icon near your mini-portrait, you bring up the job mode menu. Selecting "Work Hard" is key to getting a day 1 promotion, as long as you meet the other conditions and dodge bad chance cards.

By clicking on your job icon near your mini-portrait, you bring up the job mode menu. Selecting “Work Hard” is the final key to getting a day 1 promotion, as long as you meet the other conditions and dodge bad chance cards.


 

#7: Pinch those pennies and prioritize your spending

There is so much you need to buy and build to transition from ‘furniture on a lawn’ to a proper home. Having a plan for what you want to get next is key to spending wisely.

 

Not spending money on food in the early game is important to using your cash wisely. This can be done by eating quick meals from your fridge...but you can also pick up a bowl of chips at the bar for free too.

Not spending money on food in the early game is important to using your cash wisely. This can be done by eating quick meals from your fridge…but you can also pick up a bowl of chips at the bar for free too.Needless to say: Don’t pay for drinks at the bar.

A fridge and this outdoor trash bin are all you need for quite awhile while you focus on building up other parts of your house. Because the Kitchen is often the most expensive of the base needs, this is a good stop-gap measure to keep your sims fed. And it doesn't break (unlike the sink).

A fridge and this outdoor trash bin are all you need for quite awhile while you focus on building up other parts of your house. Because the Kitchen is often the most expensive of the base needs, this is a good stop-gap measure to keep your sims fed. And it doesn’t break (unlike the sink).

Don’t forget to keep some funds in reserve for when bills roll around. You don’t want to get hit with Legacy Challenge penalties early in the game just for having your utilities cut. If your career(s) aren’t bringing in enough, try supplementing with hobby items for cash. Writing books, playing songs for tips, selling paintings and selling grown produce is all a good way to supplement your income and build your skills at the same time.


 

#8: Plan your family

While I do advocate for getting your spouse as quickly as possible, the same might not be said for the 2nd generation. Not only do you have to buy an extra bed for the child. (You can save money and get a free crib from the hospital if you don’t buy one prior to giving birth) but the child will not be able to bring you income for awhile. If going the pregnancy route, it will fatigue the mother and make it more difficult to get her ahead in her career or increase her skills. If going the adoption route, that $1,000 adoption fee stings in the early game.

To WooHoo or Try for Baby. That is the question.

To WooHoo or Try for Baby. That is the question.

Age can be a factor in how long you can wait to bring about the 2nd generation. Female heirs have an advantage here as they always start out on day one of young adulthood. A Male heir marrying a female townie might get someone who is on the verge of elderhood. Make sure you check their age before you decide how long to wait.

I lucked out and Kenzie is pretty young, meaning we can safely wait awhile before working on the 2nd generation.

I lucked out and Kenzie is pretty young, meaning we can safely wait awhile before working on the 2nd generation.

With the new spouse rules, finding a new or different spouse is viable if the original one you brought in is too old. Alternatively, you can look at them closely. Adults have subtle visual differences compared to their young adult counterparts. They have a few wrinkles on their face. Finding a young adult will ensure you have a good long window of time for childbearing. Of course, adoption gets around this problem as it does not matter if the female in question is an elder (or if there is a female sim at all for that matter).

 


 

#9: Walls

Walls, and by extension, build mode items in general such as windows, doors, stairs and the like are tricky in the early days. They cost a lot of money, they don’t really provide much immediate benefit. However, there are two key benefits they DO provide.

The first is emotional aura objects. Left out to the open, emotional aura objects don’t really do a good job bringing your sims into the desired emotion automatically. This is because emotional aura objects look at the size of the room they are in when determining their effect. Placed outdoors, they are in one giant room and thus have trouble exerting their effects.

This little inspiration room has several inspiring mood aura objects in it. Confined by walls, the objects make anyone who enters inspired, something they could not do if left outdoors.

This little inspiration room has several inspiring mood aura objects in it. Confined by walls, the objects make anyone who enters inspired, something they could not do if left outdoors. (Search “A Room to Inspire” on the gallery)

The second benefit to walls is privacy. In the early days with your founder being alone…and even later when they bring in a spouse, privacy will be of zero concern. Two lovebirds aren’t going to care if the see one another poop or shower. Introduce a child into the mix, however, and you’ll be seeing a LOT of embarrassing moodlets if the family has no way to privately do their business, shower or woohoo.


 

10:Don’t be afraid to ask for help

If you find yourself still struggling even with these tips, don’t be afraid to ask your fellow Legacy Challenge players for help. Visit the forums, or heck – comment to this thread if you have specific questions. or concerns and you may find some suggestions and ways to do things that you may not have discovered previously.

 

That’s all for now! Good luck out there!

Posted by Pinstar Legacy

24 comments

Great tips!

I found with the $0 spouse, my Legacy family was on the lawn until after the birth of the second child. I was able to get a hut for the kitchen and bathroom before the birth of the first child, but getting the beds into a home took a bit longer. It was a much better challenge than bringing in $20k though.

Tip for emotional aura items: build a room without walls. It is an option in build mode and doesn’t require any money. I found that items placed on that platform give off the auras appropriately. I threw my Tech Guru’s computer desk on there and all the items on the desk gave off the auras. My platform eventually became my deck on my Legacy home. I saw on Twitter one Simmer had managed to create a curved roof over the platform, but I wasn’t able to get that trick to work, but it gave me the idea for the platform.

I got tired of puddles from broken toilets and showers forming on the lawn that you can’t mop up so the platform helps with that too. I had one puddle on my lot that wouldn’t despawn. I had enough money by the time the kids grew up so I threw a fountain on it. LOL

EuphorialQueen

Great tips for a Legacy or giving any other family a fresh start, -EQ

I started mine in willow springs but i did mine so different! I had a 3×4 room and roof, threw in a teen bed the cheapest toilet, cheapest tub, and a door and one window. it left me with a whopping $69 left over! so while I i couldn’t feed myself just yet i was able to run around my lot collecting all the stones and frogs i could find while waiting for work to start. i ordered a pizza but my Sim decided he was going to go to sleep right about the time it go there turns out if your Sim sleeps when a pizza is delivered they will eventually set it down and you can pick it up and bring it inside for free. Yes my Sim stole pizza *hangs head in shame* but so far its worked out well he now has more room and married a woman who was an adult at stage 4 of her career so two incomes, although her hot headed daughter gets really mad when her mom brags about the new baby on the way she even kicks my trash can over! With these tips if my family crashes i may try it your way instead!

I love this challenge, I cant exactly remember what I started with but my sims were living on the lawn right up to when my first child was a teen with a bathroom, a main bedroom and then eventually a long box of a house which has now become 100,000 simoleon house after the 3 generations (my gen 3 heir is a teen at the moment) and none of my spouses bought in any money and that was before the rule change 😀 Im so proud of how my family has turned out and super happy that the game has not crashed yet and everything is going smoothly.

Thanks so much for this challenge, Im not a writer but I love playing it for myself.

Wonderful tips! I restarted my legacy when it was decided that new roommates and spouses wouldn’t bring in any money. Although a bit more challenging, it certainly isn’t impossible to make it work. I’m almost to my second generation heir taking over and already they have a four bedroom house. I love the new rule because now I know that each and every item was EARNED.
I found that gardening is extremely lucrative… and the seeds are all over the worlds. It takes a bit of time away from other skill building, but if you want those walls up fast, I’d start gathering seeds! Collecting is helpful, too.

I am having problems finding the penalties and also is it acceptable to buy a premade room?

Pinstar Legacy

Yes you may buy pre-made rooms.

I see you reference the change in the Spouse rules – is that official? I still see the poll up and have been watching for updates, but haven’t seen an announcement…

ImaginingMystic

Not official yet, no. We’re still trying to work out a few details. The main of which is the fact that the pickings are slim with townies 😛

Pinstar Legacy

Announcement of the formal rules change is coming tomorrow.

OrangePlumbob

I use the platforms in build mode to plan my Legacy house. They are free, and have no walls. Like Marz said, they also are beneficial. Emotional Auras work great on them. I have a few items in designated “rooms”. So another good tip would be to plan a house with the no-walls rooms. But careful if you put two sets of rooms together without walls they turn into one room. So make sure you leave one square of grass in between until you get walls up.

Thanks for the tip about the daily profession activity. I didn’t know that! No wonder it took forever to get promotions!!! UHG. Well, at least now I know.

I’ve come across a problem, perhaps someone has come across a solution. The occupants of the only house considered the neighbor to the 50×50 lot in Willow Creek have died, leaving only one resident. The friend of the world aspiration requires making friends with two neighbors. So unless the games automatically refills the house when the last resident dies this aspiration is impossible to complete on this lot.

ImaginingMystic

The game will automatically fill the house with another neighbor. In my Legacy’s case, the house was filled with the Spencer-Kim-Lewis family.

Ok cool. Until then I’ll just wait for Olivia to die, heh 😉

[…] were sitting outside, I brought out two dolls and “enabled emotions.” I’d read at Pinstar’s tips that the outside really disperses the power of emotion-objects, so I figured we’d need […]

Some very good tips. I also found the best thing to do is start with the most expensive bed, as you’ve mentioned. Sleep is the only thing you can’t freeload off the neighbors or other public areas, so it’s a must.

I found a very effective strategy that doesn’t even involve getting a job (at least to begin with). It’s based off writing lots of books and getting $1,000’s a day in royalties before you even settle down to marry and start your family.

I bought the bed, and then freeloaded off rich neighbors to top off all my bars. Then, I just spam writing, getting to level 5 before even bothering getting the writing job. All my time went to writing to start making it pay off as quickly as possible. Soon, I had a steady income of royalties of about $500 per day. Not bad.

I then focused on getting romance going, as well as the cheap fridge/toilet/necessities for my lot. By the time your writing level is 7-8, your royalties will be exceeding your job income by a long shot, in the $1,000’s per day. You will never have to worry about money.

The best part about this start is it gets you money, fast. I suppose a similar thing might be done with painting. The priority was to get to the high levels of writing right off the bat. Then, once the money’s rolling in nicely, you can settle down and start your second generation.

I want to start Legacy, and I dont know how!! How do I start , do I have to open a link? How ?

ImaginingMystic

I’m not sure what you mean by “open a link”.

To start the challenge create a single, young adult Sim in game and move them into the largest lot.

You can watch Pinstar’s video on how to get started here: https://www.youtube.com/watch?v=H7pzJWTumls&list=UU9CqeMG7KjH8xzFLz7UtwIQ

I got bored with the game so now I’m thinking of starting the Legacy challenge. I’m worried that I won’t be able to do it without cheating, LOL. Is there another place we can go to read tips for making it through the first generation?

Pinstar Legacy

Reading up on some of the other legacy challenges done by other simmers can give you some fair tips. The “Furniture on a lawn” setup is a popular way to start when money is tight.

These were great tips. I actually started mine out a little differently but it still has worked out so far (I am still in gen 1). I built a small room with a bed and toilet. I found that you could travel to the gym for free showers and sometimes hanging around the park, a sim will cook some hotdogs on the grill and you can steal a serving. This was also a nice way to gain some logic skill and meet others (including my first gen’s husband.)

I also solved the issue with food by buying some seeds. I bought 1 pot and I was able to get some veggie seeds. Yes, the first day that they were growing, I had to make do with what I had. I grew the carrots and ate the spinach. Soon enough the plants made veggies and my sim ate off of those for a bit until she could get the cheap fridge. That way she could also have them in her inventory when she was at the park playing chess, if she was hungry after a shower at the gym or after programming at the library.

So I’m about to do a legacy challenge but the problem I’m facing as a writer to do a blog is when to transition the story to the new Generation because at some point the new generation will begin and when that baby reaches Young Adult hood the Previous generation is still there. So basically my question is when’s it best to transition in the new generation in the story.

ImaginingMystic

This is really up to you, but I think most people transition to the new generation when the heir becomes an adult 🙂

I am just beginning my first Legacy challenge ever and starting with Sims 4. I have 3 questions. First, can I use the Lot Traits available in game with Sims 4? Second, am I restricted in buying any reward items other than those mentioned. (Can I buy insta-lean? or use any of the other items, like gymrat, etc.?) Third, I understand that I cannot use a home from the gallery, however, is there any restriction to bulldozing my lot at some point within the 10 generations and rebuilding utilizing the cash available but not utilizing any cheats?

Thanks for your help!